What AI contributed
Last reviewed 20 September 2026
Beta v1.1 — Pumpkin Squashing is in beta testing. You may run into bugs or glitches here and there. Thank you for your patience.
This is the honest account of where AI was used, kept specific rather than vague.
Placeholder text. Read it against how the site actually behaves before launch, and have counsel look at anything that makes a promise.
Built with AI assistance
- The canvas engine, the gourd drawing routines, and the smashing physics.
- The stylesheets and the layout of the reading pages.
- First drafts of the copy on this and the other information pages.
- The synthesised sound effects and background music.
Decided by a person
- What the site is, who it is for, and the decision to ship no tracking of any kind.
- The colour palette, the feel of the smash, and the difficulty defaults.
- Every line that made it into the published files.
Not used
- No AI runs at page load or during play.
- No generated photographs or likenesses. The artwork is drawn in code.
- No visitor data has been used to train anything.
Why say so
A site aimed at children and at people who are tired of being measured should be legible about how it was made. If something here is wrong, the contact page is the place to say so.